ODDWHEEL: Magic Squares, Squares of Squares and Interleaved Sequences (Page 2)

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Table of Contents II
  
Loubère, Méziriac, Wheel, Knight, Complex Numbers and Prime Square Sections and New Sequences
  
A. REGULAR (NON-COMPLEX) and COMPLEX NUMBER GENERAL EQUATIONS
  
1. Non Complex Square Root General Equations (Part I)
2. Complex Square Root General Equations (Part II)
  
B1. INTERLEAVED SEQUENCES and BREMNER TYPE SQUARE OF SQUARES
1. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= -3 (Part IA)
2. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= -13 (Part IB)
3. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= -17 (Part IC)
4. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= -19(Part ID)
5. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= -79 (Part IE)
6. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= 3 (Part IIA)
7. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= 11 (Part IIB)
8. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= 17 (Part IIC)
9. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= 19 (Part IID)
10. Generation of Right Diagonals for Bremner type Magic Squares of Squares c1= 57 (Part IIE)
11. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= -3 (Part IIIA)
12. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= -7 (Part IIIB)
13. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= -15 (Part IIIC)
14. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= -17 (Part IIID)
15. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= 3 (Part IVA)
16. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= 9 (Part IVB)
17. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= 33 (Part IVC)
18. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= 65 (Part IVD)
19. Generation of Right Diagonals for Bremner type Magic Squares of Squares b1= ±1, c1=±1 (Part IVD)
20. JAVASCRIPT Methods for Magic Squares of Squares (Part VA)
21. New Interleaved Sequences for Generating Magic Squares (Part A)
22. New Interleaved Sequences for Generating Magic Squares (Part B)
23. New Interleaved Sequences for Generating Magic Squares (Part C)
24. New Interleaved Sequences for Generating Magic Squares (Part D)
25. New Interleaved Sequences for Generating Magic Squares (Part E)
26. New Interleaved Sequences for Generating Magic Squares (Part F)
27. New Interleaved Sequences for Generating Magic Squares (Part G)
28. New Interleaved Sequences for Generating Magic Squares (Part H)
  
B2. SEQUENCES and BREMNER TYPE REGULAR and COMPLEX NUMBER SQUARES
  
1. New Sequence of Squares-Bremner type magic squares
Intro I. Generation of Right Diagonals (Real and Complex) Introduction
2a. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IA)
2b. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IB)
2c. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IC)
3a. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IIA)
3b. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IIB)
4a. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IIIA)
4b. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IIIB)
5a. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IVA)
5b. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part IVB)
6a. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part VA)
6b. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part VB)
7a. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part VIA)
7b. Generation of Right Diagonals for Bremner type Magic Squares of Squares (Part VIB)
8a. Generation of Right Diagonals Complex Squares (Part IA)
8b. Generation of Right Diagonals Complex Squares (Part IIA)
8c. Generation of Right Diagonals Complex Squares (Part IIIA)
  
Intro II. Generation of Right Diagonals (Real and Complex) Introduction
1a. Generation of Right Diagonals (Real and √2 Part IA)
1b. Generation of Right Diagonals (Complex and √2 Part IB)
1c. Generation of Right Diagonals (Real and √2 Part IIIA)
  
Intro III. Generation of Right Diagonals (Real and Complex) Introduction
1a. Generation of Right Diagonals (Real and √7 Part IIA)
1b. Generation of Right Diagonals (Complex and √7 Part IIB)
1c. Generation of Right Diagonals (Real and √7 Part IIIB)
  
C.
1. Use of Complex Numbers to Produce Squares of Complex Squares
2. Rotational Variants of a Johnson Prime Square
3. Rotational Variants of a New Johnson Type Prime Square
4. New 7x7 Prime Square Johnson type Variants
5. New 13x13 Malachy type Prime Square
6. New 13x13 Prime Border Squares
  
D.
1. Loubère Block Modified Squares I
2. Loubère Block Modified Squares II
3. Méziriac Block Modified Squares III
4. Loubère and Méziriac Knight Block Modified Squares IV
5. Loubère and Méziriac Knight Block Modified 7x7 Squares V
6. New Procedure for Loubère and Méziriac Knight Squares with Transposition VI
7. New Procedure Loubère Knight Squares with Transposition VII
8. New Procedure for Méziriac Knight Squares with Transposition VIII
9. New Procedure for 9x9 Magic Squares IX
10. New Reverse Wheel Method X
11. New Reverse Wheel Method XI
12. New Reverse Wheel Method XII
13. New Unbalanced Reverse Wheel Method XIII
14. New Unbalanced Reverse Wheel Method XIV
15. New Color-Coded Wheel Method
16. New Non-consecutive Wheel Method (Part I)
17. New Non-consecutive Wheel Method (Part II)
18. New Non-consecutive Wheel Method (Part III)
19. New Non-consecutive Wheel Method (Part IV)
20. New Non-consecutive Wheel Method (Part V) >
21. New Loubère type (slant break) Squares
Table of Contents III
  
Mask, Cross and de la Hire Section
  
1. 5x5 Cross and Mask Generated Squares (Part I)
2. 7x7 Mask Generated Squares (Part II)
3. 9x9 and 13x13 Cross Squares (Part III)
4. 7x7 and 11x1 Cross Squares (Part IV)
5. 9x9 Mask Generated Squares (Part V)
6. 5x5 Zig Zag Cross and Mask Squares (Part I)
7. 9x9 Zig Zag Cross and Mask Squares (Part II)
8. 7x7 and 11x11 Zig Zag Cross Squares (Part II)
9. 5x5 and 9x9 Zig Zag Consecutive Mask Squares (Part I)
10. 7x7 Zig Zag Consecutive Mask Squares (Part II)
11. 5x5 Mask Generated Consecutive Squares (Part I)
12. 7x7 Mask Generated Consecutive Squares (Part II)
13. 9x9 Mask Generated Consecutive Squares (Part III)
14. 9x9 Mask Generated Consecutive Boustrophedonic Squares (Part IV)
15. 5x5 and 7x7 Mask Consecutive Generated Boustrophedonic Squares (Part I)
16. 9x9 Mask Consecutive Generated Boustrophedonic Squares (Part II)
17. 13x13 Mask Consecutive Generated Boustrophedonic Squares (Part III)
18. 5x5 and 7x7 Consecutive Boustrophedonic Mask-Generated Squares (Part IA)
19. 7x7 Consecutive Boustrophedonic Mask-Generated Squares (Part IB)
20. Consecutive Boustrophedonic 9x9 Mask-Generated Squares (Part II)
21. Consecutive Boustrophedonic Knight Break Mask-Generated Squares (Part IA)
22. Consecutive Knight Break Mask-Generated Squares (Part IB)
23. Consecutive Knight Break Mask-Generated Squares (Part IC)
24. Consecutive Knight Break Mask-Generated Squares (Part ID)
25. 5x5 Centered Sequential Mask-Generated Squares (Part IA)
26. 9x9 Centered Sequential Mask-Generated Squares (Part IB)
27. 7x7 Centered Sequential Mask-Generated Squares (Part IC)
28. 11x11 Centered Sequential Mask-Generated Squares (Part ID)
29. 15x15 Centered Sequential Mask-Generated Squares (Part IE)
30. 5x5 Equation Generated Centered Sequential Mask-Generated Squares (Part IA)
31. 9x9 Equation Generated Centered Sequential Mask-Generated Squares (Part IB)
32. 13x13 Equation Generated Centered Sequential Mask-Generated Squares (Part IC)
33. 5x5 Centered Sequential Mask-Generated Squares (Part IA)
34. 9x9 Centered Sequential Mask-Generated Squares (Part IB)
35. 13x13 Centered Sequential Mask-Generated Squares (Part IC)
36. 7x7 Centered Sequential Mask-Generated Squares (Part IB)
37. 11x11 Centered Sequential Mask-Generated Squares (Part IC)
Table of Contents IV
  
Loubère and Méziriac Section
  
1. Modified Loubère and Wheel Methods
2. Expansion of Modified Loubère and Wheel Methods Part IA
3. Expansion of Modified Loubère Method Part IB
4. Expansion of Modified Loubère Method Part IC
5. Expansion of Modified Loubère and Wheel Methods Part IIA
6. Expansion of Modified Loubère Method Part IIB
7. Expansion of Modified Loubère using the Wheel Method Part IIIA
8. Expansion of Loubère Squares using Wheel and Sweep Methods
9. The Full Monty I Loubère Method (Part I)
10. The Full Monty II Loubère-Knight Method (Part II)
11. The Full Monty III Loubère-Knight Method (Part IIIA)
12. The Full Monty II Loubère-Knight Method (Part IIIB)
13. New regular and non-regular Bachet de Méziriac Squares and Method
14. New regular and non-regular Bachet de Méziriac Semi-magic Squares and Method
15. A New regular and non-regular Bachet de Méziriac Method (Part I)
16. A New regular and non-regular Bachet de Méziriac Method (Part II)
17. A New regular and non-regular Bachet de Méziriac Method (Part III)
18. A New regular and non-regular Bachet de Méziriac Method (Part IV)
19. A New regular and non-regular Bachet de Méziriac-Knight Method (Part V)
20. A New True Bachet de Méziriac Variable Knight Method and Squares       (Part I)
21. A New True Bachet de Méziriac Variable Knight Method and Squares         (Part II)
22. A New Loubère Complementary table Method and Squares (Part I)
23. A New Bachet de Méziriac Complementary table Method and Squares        (Part II)
24. A New Loubère Complementary table Method and 7x7 Squares (Part IIIA)
25. A New Loubère Complementary table Method and 7x7 Squares        (Part IIIB)
26. New Loubère Two Step Staircase and Knight Methods Squares (Part I)
27. New Méziriac Three Step Staircase and Knight Methods and Squares        (Part II)
28. New Loubère Knight- step Methods and Squares (Part I)
29. New Loubère Knight- step Methods and Squares (Part II)
30. New Loubère Knight-step Methods and Squares (Part III)
31. New Méziriac Knight-step Methods and Squares (Part I)
32. New Méziriac Knight-step Methods and Squares (Part II)
33. New Méziriac Knight-step Methods and Squares (Part III)
34. New Loubère Pendulum Regular break and Knight-Break Methods and Squares (Part I)
35. Continuation of New Loubère Pendulum Regular break and Knight-Break Methods and Squares (Part II)
36. New Méziriac Pendulum Regular Break Methods and Squares (Part III)
37. New Méziriac Pendulum Knight-Break Methods and Squares (Part IV)
38. New Loubère Full Pendulum Regular break and Knight-Break Methods and Squares (Part I)
39. New Méziriac Full Pendulum Regular break and Knight-Break Methods and Squares (Part II)
40. New Generalized Procedure of Loubère Regular and Knight break Methods and Squares (Part I)
41. New Generalized Procedure of Méziriac Regular break and Knight break Methods and Squares (Part II)
42. New Generalized Procedure of Loubère and Méziriac Methods and Squares (Part I)
43. New Generalized Procedure of Loubère and Méziriac Methods and Squares Continuation (Part II)
44. New Generalized Procedure of Loubère and Méziriac Methods and Squares (Part III)
45. New Generalized Procedure of Loubère and Méziriac Methods and Squares Continuation (Part IV)

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